Bartek Pucek

Bartek Pucek

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Bartek Pucek
AI in Gaming, writing a brag document, building SDR/BDR teams and taxing robots
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AI in Gaming, writing a brag document, building SDR/BDR teams and taxing robots

The dream of success < reality of feedback.

Bartek Pucek
May 19, 2024
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Bartek Pucek
Bartek Pucek
AI in Gaming, writing a brag document, building SDR/BDR teams and taxing robots
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Good morning

Recently, a German court ruled that robots must rest on Sundays, based on a “principle which was first decreed more than 1,700 years ago by the Roman emperor Constantine the Great.”

Meanwhile, I just closed my first investment in a robotic-first company (TBA).

In today's edition, among other things:

  • AI in Gaming (trends and tools)

  • Writing a brag document

  • How to build an SDR / BDR function

  • Dysfunctions of a Team

  • How AI will reinvent Marketing

  • Ideal Customer Profile (ICP): The North Star for Startups

  • The Stupidity of a Robot Tax

  • The pragmatist’s playbook for skills-based hiring

  • Questions to Ask Founders Before Investing

Onwards!


AI in Gaming

With all the daily news around AI, somehow the gaming industry is very frequently overlooked, but the AI-related impact is huge across the industry and across the gaming production process. Via Synaptic:

Multiple game developer use-cases for Gen AI

  • Storyline & content: Ludo AI generates a variety of game concepts on the basis of keyword prompts, and further develops and refines the selected concept.

  • 3D Asset Generation: Luma AI enables the creation of 3D assets and interactive scenes using an iPhone or through the web.

  • Sound Effects: ElevenLabs generates sound effects for video games from a text description.

  • Motion graphics: Move AI brings realistic human motion to animated characters by using 2D videos to capture motion data for 3D characters.

  • Game testing: Agentic deploys AI agents as live players of video games to identify issues in gameplay.

Alongside assisting developers, AI is also being used as a gamemaster in character-based games like AI Dungeon, The Fortuna, and Gandalf by Lakera, fully directing the game's progression and interactions.

Some tools that have strong developer traction across gaming production:

Of course, the whole process is already being supported by AI features by incumbent players and new entrants:

This leads us to an interesting future outlook with a lot of top and bottom-line upside and come interesting challenges, especially around fair use, UGC and copyrights:

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